The Creatos Studio logo
Founded 2025 · Pune, India

We build games
and software.

A two-person studio shipping mobile games, SaaS products, and custom Unity solutions from Pune. We move fast, own the full stack, and do not cut corners on craft.

5+
YEARS IN UNITY
1
LIVE ON PLAY STORE
10+
PROJECTS DELIVERED
2
FOUNDERS

Selected productions

Delivered for clients in education, enterprise, retail and telecom. Client names withheld here and shared on request.

[ Open a row for build detail ]
01

Metaverse social platform

Multiplayer island world with avatar customisation, virtual land purchase and an in-world property economy.

Photon Fusion 2MultiplayerVR

Persistent multiplayer world built on Photon Fusion 2. Players spawn on a shared island and move between additively streamed environments — a café, a dressing room where avatars are customised, and a reception hall where land and property are traded.

The economy layer covers purchasable land parcels, houses, apartments and furnishing, settled in in-world credits and persisted across sessions. The most architecturally complex project in the portfolio: networked state, ownership and scene streaming all had to hold together at once.

02

5G VR showcase

Multiplayer 360° solar system built as brand advertising for a major Indian telecom operator.

Photon PUNMultiplayerVR

The viewer stands on a floating platform in space with the nine planets laid out radially around them in full 360°. Looking at a planet surfaces its name; selecting it travels the platform to a rendered surface — the barren terrain of Mars, the pyramids and aurora on Earth — with narrated description at each destination.

Networked on Photon PUN so several viewers could share the experience. Produced as campaign content for a 5G network launch.

03

Security operations in VR

An Elastic security platform rebuilt as a collaborative VR environment for a Dubai enterprise client.

UnityREST APIEnterprise XR

The client wanted their security operations centre to exist in VR so analysts could work inside it alongside colleagues. The full Elastic environment was integrated through its API and rendered in Unity — authentication, live error streams and threat monitoring all readable and actionable in headset.

Multi-user, so the room functioned as a shared workspace rather than a single-seat visualisation.

04

Retail kiosk platform

Interactive product kiosks for a national Ayurvedic retail brand, deployed across stores in India.

UnityBackend APIRetail

In-store kiosk software wired into the client's existing backend over API, with a three-tier permission model covering users, admins and super-admins.

Two voiced avatar presenters walk customers through the catalogue in their own voices, giving product descriptions and pricing, with purchase completed at the kiosk.

05

Science education simulations

3D physics and chemistry experiments for school students in grades 8 to 12.

Unity3DEducation

A library of interactive experiments replacing equipment students rarely get hands on. Animal and plant cells are explorable in 3D with every part labelled and described, and chemical reactions run as simulations students set up themselves.

06

Zoo AR companion

Proximity-triggered AR that loads the animal in front of you, with 3D model, audio and description.

ARBLE BeaconsAndroid

Bluetooth beacon proximity drives the whole experience: walk up to an enclosure and the phone loads that animal in AR, in 3D, with its name, description and calls. No scanning, no searching.

Built on indoor micro-location navigation intended to generalise to zoos, malls and other venues too small for GPS. Delivered as a working prototype ahead of the beacon hardware rollout.

07

Snake Evolved

2.5D isometric snake battle royale, live on Google Play in 176 countries.

Unity 6.3AndroidAdMob · IAP

Our own title, shipped end to end. Tick-based movement on an isometric grid with depth sorting, five distinct AI opponent strategies, five power-ups with an override system, and a shrinking-arena battle royale mode alongside classic play.

Full monetisation stack — AdMob rewarded and interstitial, in-app purchase, IL2CPP builds for ARM64 and ARMv7. View on Google Play

What we ship.

Games and software built end to end — design, code, infrastructure, and store submission.

Snake Evolved
● LIVE ON PLAY STORE
Snake Evolved

2.5D isometric snake battle royale. Face AI opponents in a shrinking arena across Classic and Battle Royale modes. Five power-ups, six skins, fully offline.

Unity 6.3 Android AdMob IAP AI Battle Royale
View on Play Store →
₹ 12,480 TODAY
IN DEVELOPMENT
◐ IN DEVELOPMENT
Cafe Manager

Software

IN DEVELOPMENT
◐ IN DEVELOPMENT
UIForge

Unity Asset Store Package

IN DEVELOPMENT
◐ IN DEVELOPMENT
GEB

Unity Asset Store Package

See the work run.

Project demos from our channel — systems, mechanics, and environments captured in-engine. Videos load only when you press play.

Immersive VR Combat Mechanics

A realistic VR combat prototype featuring responsive sword fighting and crossbow mechanics, built to demonstrate immersive weapon interaction and physics-driven gameplay in Unity.

Unity VR Combat Physics Weapon Interaction
Watch on YouTube →
Survival Horror Systems Showcase

A Unity horror experience combining item interactions, inventory systems, FPS combat, AI enemies, jumpscares, custom animations, and an atmospheric environment.

Unity FPS AI Enemies Inventory Horror
Watch on YouTube →
Sky Roads — Reimagined

A modern take on the classic Sky Roads concept, combining high-speed platforming with updated 3D visuals, environments, and responsive arcade-style gameplay.

Unity 3D Platformer Arcade Level Design
Watch on YouTube →
Satisfying Hyper-Casual Sorting

A polished mobile sorting game built in Unity with simple controls, satisfying interactions, and an addictive puzzle loop designed for quick, engaging gameplay sessions.

Unity Android Hyper-Casual Puzzle
Watch on YouTube →

Consulting first, build second.

Most engagements start as consulting — a technical opinion, an architecture review, a feasibility call before a budget gets committed. When it makes sense to build, we build. Five years of shipping real projects across VR, mobile, and desktop.

🧭
Technical Consulting

Architecture reviews, engine and platform decisions, scoping and estimation. An honest read on whether an approach will hold up before you commit a budget to it.

🥽
XR Strategy & Feasibility

Whether a VR or AR idea is buildable, on which headset, at what cost. Device selection, interaction design, and realistic scope for Meta Quest and PC VR.

📊
Performance & Code Audits

Profiling Unity projects that ship slow or crash on target hardware. Draw calls, memory, build size, frame pacing — with a prioritised fix list you can hand to your own team.

🚀
Release & Monetisation Setup

Play Store submission, keystore and build configuration, AdMob and IAP integration, policy compliance. The unglamorous work that stalls launches.

🎮
Unity Game Development

Full-cycle game development for Android, iOS, PC, and WebGL. 2D, 3D, and 2.5D isometric. Multiplayer via Photon Fusion and Unity Netcode.

🕶
VR / AR Development

Immersive experiences for Meta Quest, Oculus, and PC VR. Training simulations, educational content, and interactive product demos. XR Interaction Toolkit.

📱
Mobile Apps & Games

End-to-end Android and iOS delivery including Play Store submission, AdMob monetisation, and in-app purchase integration.

🖥
Desktop SaaS (Windows)

C# WPF applications with Firebase backends and Next.js dashboards. Kiosk-style software, enterprise tools, and subscription billing.

⚙️
Unity Tools & Editor Extensions

Custom Unity Editor tools, asset pipeline automation, and Asset Store packages. Built for studios that need to move faster.

Two founders.
Full stack.

No middlemen. Every project is handled directly by the people who built the studio.

AJ
Ameya Jadhav
CO-FOUNDER · TECH LEAD

5+ years shipping Unity applications across VR, AR, mobile, and multiplayer. Led teams, managed client pipelines, and delivered immersive experiences across Oculus, Android, and WebGL. Currently building The Creatos Studio's game and SaaS pipeline full-time.

Unity / C# VR / AR Photon Fusion Firebase Android Team Lead AdMob Meta Quest
  • Skeingear, Italy — Senior VR Developer 2024 – 2026
  • Firebird VR — Senior Unity Developer (Team Lead) 2021 – 2024
  • TheCreatos.in — Founder & Developer 2019 – 2021
AR
Aryan Jadhav
CO-FOUNDER · DEVELOPER

Unity and VR developer with hands-on experience in multiplayer architecture, performance optimisation, and enterprise training simulations. Delivered production-grade work across Oculus Quest, Android, and PC. B.Sc Computer Science, SPPU Pune.

Unity / C# Netcode VR / XR Meta Quest UI Toolkit Performance Git REST APIs
  • Akiyam Solutions — Unity Developer (Contract) Oct 2025 – Feb 2026
  • Freelance — Unity / VR Developer Jan 2025 – Sep 2025
  • SQS & Think 3D Multimedia — Junior Unity Developer Nov 2024 – Apr 2025

Our stack.

Tools we use in production, not just in tutorials.

🎮
Unity
2018 – 2022+ · URP
💙
C#
Primary language
🔥
Firebase
Auth · Firestore · Functions
🥽
Meta XR SDK
Quest 2 / 3
🌐
Photon Fusion
Multiplayer networking
⚛️
Next.js
Web dashboards
🖥
C# WPF
Windows desktop apps
📱
AdMob
Mobile monetisation
🛒
Unity IAP
In-app purchases
🐙
Git / GitHub
Version control
🎨
Photoshop
Art · UI · Marketing
🌍
Android
Play Store · IL2CPP

Let's work together.

Open to contracts, freelance projects, and collaborations in Unity, VR, and mobile. Based in Pune — work with clients globally.